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How to Play Color Lines

Color Lines (often called Lines 98 after a popular PC version) is a slow-burn puzzle from 1992: one ball moves each turn, three arrive, and the board slowly fills unless you keep clearing lines.

The rules

  1. A 9×9 board and seven colours. Five balls start on the board, and three announced colours wait to drop.
  2. Each turn, move one ball to any empty square it can reach through empty squares (orthogonal steps; no jumping, no diagonals).
  3. If the moved ball makes a line of five or more of its colour (row, column or diagonal), the line is cleared and scored, and no new balls arrive.
  4. Otherwise the three announced balls drop on random empty squares, and three new colours are announced.
  5. The game ends when the board is full.

Scoring

Balls clearedPoints
510
612
718
828
942

Two lines cleared by one ball score each line.

Playing on kawu

Tap a ball, then one of the marked squares. Hint suggests a move. Your best score is kept; the daily board gives everyone the same balls in the same order.

Next: Color Lines strategy.

Frequently asked questions

Can a ball jump over other balls?

No. A ball travels only through empty squares, moving up, down, left or right. If there is no clear path, it can't go there; squares you can reach are marked when you pick a ball.

Do the new balls ever clear lines?

Yes. If a dropped ball completes five or more, that line is cleared and scored at once.

Why don't new balls appear after I clear a line?

That is the reward for clearing: a free turn. Only moves that clear nothing bring the three announced balls onto the board.

Last updated 2026-10-21

Play Color Lines now →Color Lines strategy