Puzzle games
Logic puzzles, word games and tile matching. Every logic puzzle here is generated by us and checked to have exactly one solution you can reach without guessing, with hints that show the next step rather than the answer. Most have a daily puzzle shared by everyone.
FreeCell1 playerEvery card face up, four free cells, and almost every deal can be won.
Spider Solitaire1 playerTwo decks, ten columns: build King to Ace in one suit to clear them away.
Pyramid Solitaire1 playerPair cards that add up to 13 and clear the pyramid.
TriPeaks Solitaire1 playerPlay cards one higher or lower and clear three peaks in long runs.
Golf Solitaire1 playerClear seven columns one card higher or lower at a time. Low score wins.
Klondike Solitaire1 playerThe classic solitaire: seven columns, four foundations, draw 1 or 3.
Sudoku1 playerFill the grid so every row, column and box has 1 to 9. A new daily puzzle every day.
Killer Sudoku1 playerSudoku with sums: the digits in each cage add up to its number.
Kakuro1 playerA crossword with numbers: make every run add up to its clue.
Bridges (Hashi)1 playerJoin the islands with bridges: each island's number is how many it needs.
Word Guess1 playerFind the five-letter word in six guesses.
Word Search1 playerFind the hidden words in the grid of letters.
Hangman1–2 playersGuess the word one letter at a time before the drawing is finished.
Nonogram1 playerFill the grid from the number clues to reveal a picture.
Sliding Puzzle (15 Puzzle)1 playerSlide the numbered tiles back into order.
Huarong Dao (Sliding Blocks)1 playerSlide the blocks and get Cao Cao out through the gap.
Box Pusher1 playerPush every box onto a goal. You can push, but never pull.
Onet Connect1 playerJoin matching tiles with a line of up to two turns.
Minesweeper1 playerThe classic Minesweeper puzzle: open every safe cell, flag the mines.
Mahjong Solitaire1 playerMatch pairs of free tiles and clear the board. Every deal can be won.
Binary Puzzle1 playerFill the grid with 0s and 1s: balanced lines, no three alike, no two lines the same.
Skyscrapers1 playerPlace the towers so each edge clue sees the right number of them.
Futoshiki1 playerA Latin square with greater-than signs between the cells.
Tents and Trees1 playerPitch a tent beside every tree; no two tents may touch.
Light Up1 playerPlace lamps to light every cell without two lamps shining on each other.
Rectangles (Shikaku)1 playerCut the grid into rectangles, one number each, number equals area.
Switch Off1 playerEvery press flips a light and its neighbours. Turn them all off.
Tower of Hanoi1 playerMove the tower to the far peg, one disc at a time, never big on small.
Peg Solitaire1 playerJump pegs over each other until one is left in the centre.
Killer Sudoku
Sudoku with cage sums and few or no starting digits. Learn the 45 rule. Rules
Bridges (Hashi)
Join the numbered islands with single and double bridges that never cross. Rules
Word Guess
Find the five-letter word in six guesses. A daily word for everyone. Rules
Word Search
Find the hidden words in a grid of letters, in three sizes. Rules
Sliding Puzzle (15 Puzzle)
The 15 puzzle in 3×3, 4×4 and 5×5: slide the tiles back into order. Rules
Huarong Dao (Sliding Blocks)
Huarong Dao, the Chinese sliding block puzzle: free Cao Cao in the fewest moves. Rules
Box Pusher
Push every crate onto a goal in 56 warehouse levels, each with its fewest pushes. Rules
Onet Connect
Connect matching tiles with a line of at most two turns before time runs out. Rules
Minesweeper
Minesweeper with a safe first click and a no-guess mode. Rules
Mahjong Solitaire
Match free tiles to clear the layout. Every deal can be finished. Rules
Binary Puzzle
Fill the grid with 0s and 1s: balanced rows and columns, never three alike, no two lines the same. Rules
Skyscrapers
Place towers of height 1 to N so each edge clue sees exactly that many. Rules
Tents and Trees
Pitch one tent beside each tree so that no two tents touch and the counts work out. Rules
Light Up
Place lamps so every cell is lit, no lamp shines on another, and the numbered walls add up. Rules
Rectangles (Shikaku)
Cut the grid into rectangles so each holds one number equal to its area. Rules
Switch Off
Each press flips a light and its neighbours; turn them all off in the fewest presses. Rules
Tower of Hanoi
Move the tower disc by disc, never big on small, in the fewest moves. Rules
Peg Solitaire
Jump pegs over each other on the 33-hole board until one is left in the centre. Rules