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kawu

Hex Strategy: 5 Tips

1. The bridge

Two stones a knight's-move apart with two empty cells between them are a bridge. Whatever the opponent does, you can join them. Build chains of bridges, not solid lines: they cover twice the ground.

2. The centre

The middle hexagon is the strongest first move (hence the swap rule). Stones near the centre have the most ways to reach either edge.

3. Edge templates

A stone on the second row from your edge with two empty cells below it is already connected to the edge: if the opponent blocks one, you take the other. Learn these shapes and don't waste moves finishing them.

4. Block at a distance

Don't block right next to the opponent's stone: they just go round. Block two or three cells ahead, on the line they need, and let them come to you.

5. Count paths

Ask: how many stones does each side still need to connect, assuming good play? Keep your number smaller. If a move doesn't shorten your path or lengthen theirs, it's probably wasted. The computer on kawu plays exactly this way.

Frequently asked questions

What is a bridge in Hex?

Two stones of one colour that share two empty neighbouring hexagons. If the opponent plays in one, you play the other, so the two stones are as good as connected.

Last updated 2026-10-20

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