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How to play
- Roll six dice. Set aside scoring dice: a 1 is 100, a 5 is 50, three of a kind is the face × 100 (three 1s 1000).
- Each extra die of a kind doubles it. A 1–6 straight or three pairs is 1500.
- Roll the remaining dice for more, or bank your turn's points. A roll with nothing to set aside is a bust: the turn's points are gone.
- Set aside all six and you roll all six again: hot dice.
- First to 10,000; the other player then gets one last turn.