Alquerque
The medieval ancestor of draughts: twelve pieces each on a 5×5 web of lines, jumps compulsory.
中文Loading game…
How to play
- A 5×5 grid of points joined by lines: rows, columns and the diagonals of alternate squares.
- Twelve pieces each fill every point but the centre. White moves first.
- Move along a line to an adjacent empty point, or jump an adjacent enemy to the empty point beyond, taking it.
- Capturing is compulsory, and a jump may continue as long as more jumps are available.
- Lose all your pieces or all your moves and you lose; forty moves without a capture is a draw.