Fanorona
Madagascar's game of approach and withdrawal: capture whole lines by moving toward or away from them.
中文Loading game…
How to play
- A 9×5 grid of points joined by rows, columns and the diagonals of alternate squares. Twenty-two pieces each; the centre starts empty. White moves first.
- Move along a line to an adjacent empty point.
- Approach: if the point beyond your destination holds an enemy, it and every enemy in a straight line behind it are captured. Withdrawal: moving directly away from an adjacent enemy captures that line too.
- Captures are compulsory. After one, the same piece may keep capturing: never to a point already visited this turn, never twice in the same direction.
- Take every enemy piece to win.