How to Play Pig
Pig is the classic "one more roll?" game: a single die, two players, and a decision every roll. It was described by John Scarne in 1945 and is a staple of classroom probability lessons.
The rules
- On your turn, roll one die. The number is added to your turn total.
- Keep rolling as long as you like, or hold: the turn total is added to your score and the die passes.
- Roll a 1 and the turn total is lost; the die passes with nothing banked.
- The first player to 100 points wins. Reaching 100 during a turn wins at once.
Two-Dice Pig
Roll two dice each time and add both. A single 1 loses the turn total. Double 1s lose your entire score. Any other double counts twice (two 4s add 16).
Playing on kawu
- Roll and Hold buttons, or press R and H. The computer plays the other seat at easy, normal or hard.
- Hint shows what the hard computer would do. No undo: the die has spoken.
- Scores and the die are saved, so you can close the page and come back.
Then read Pig strategy for the hold-at-20 rule and when to break it.
Frequently asked questions
What happens if I roll a 1 in Pig?
Your turn ends at once and the points you had collected this turn are lost. Your banked score is safe. In Two-Dice Pig a single 1 does the same, but double 1s wipe your whole score.
Do I have to roll at least once?
Yes. You can't hold a turn total of zero; roll first, then hold whenever you like.
Who goes first?
On kawu you roll first every game. Going first is a small advantage, so the computer plays a little more boldly to make up for it.
Last updated 2026-10-21