Pig Strategy: When to Hold
Pig has one decision, so it rewards a little arithmetic. New? See the rules.
1. Why hold at 20
Each roll gains an average of 4 points (2+3+4+5+6 over 6 faces) but loses your turn total one time in six. The gain equals the expected loss when the turn total is 24, so rolling stops paying off around there. Holding at about 20 is the classic rule and plays well.
2. Behind? Gamble more
If your opponent leads by a lot, a safe 20 a turn won't catch up. Raise your hold point: roughly 21 plus an eighth of the deficit. Far ahead, hold earlier and let them take the risks.
3. The end game
When you can reach 100 this turn, keep rolling until you get there: a hold short of the target just gives the opponent another turn. When the opponent is within one average turn of 100 (about 80), you must also roll to the finish.
4. Two-Dice Pig
Each roll adds about 8 on average but busts 11 times in 36, and double 1s cost everything. Hold around 16, and bank quickly once your score is large enough to be worth protecting.
5. The computer
Hard follows these rules and gives the hints; normal holds at a flat 20; easy holds early and randomly.
Frequently asked questions
Is holding at 20 optimal in Pig?
It is close: the optimal policy, computed by Todd Neller and Clifton Presser in 2004, holds around 20 when the scores are level but takes more risk when behind and less when ahead. Hold-at-20 wins about 47% against perfect play going second.
Last updated 2026-10-21