Gin Rummy
Form sets and runs, cut your deadwood, and knock before the computer does.
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How to play
- Each player gets 10 cards. On your turn, draw from the stock or the discard pile, then discard one.
- Make melds: sets of 3 or 4 of a kind, or runs of 3+ in one suit (ace is low).
- Unmelded cards are deadwood (face cards 10, ace 1). With 10 or less, you may knock.
- Knock with zero deadwood for gin and a 25-point bonus.
- First to 100 points wins the match.