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kawu

Konane

Hawaiian checkers: every move is a capture, and the first player who can't jump loses.

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How to play

  1. The board starts full, black and white stones alternating like a checkerboard.
  2. Black removes one of its stones from the centre or a corner; White removes one of its own next to the gap.
  3. After that every move is a jump: leap orthogonally over an adjacent enemy stone into the empty square beyond, capturing it.
  4. You may keep jumping in the same straight line in one move, but never turn.
  5. The player who cannot jump loses.